Version 10 (modified by jkowalski, 11 years ago) (diff) |
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Using atlas data as a spatial reference for a result of a realistic neural network simulation
Model download
From http://www.3dbar.org:8080/getPreview?cafDatasetName=aba2011;structureName=grey,VPL,SSp-bfd1,SSp-bfd2Slash3,SSp-bfd4,SSp-bfd5,SSp-bfd6a,SSp-bfd6b The Allen Mouse Brain Reference Atlas, 2011 Segmentation download the following VRLM high quality models:
- http://www.3dbar.org:8080/getReconstruction?cafDatasetName=aba2011&structureName=grey&qualityPreset=high&outputFormat=vrml Basic cell groups and regions,
- http://www.3dbar.org:8080/getReconstruction?cafDatasetName=aba2011&structureName=VPL&qualityPreset=high&outputFormat=vrml Ventral posterolateral nucleus of the thalamus,
- http://www.3dbar.org:8080/getReconstruction?cafDatasetName=aba2011&structureName=SSp-bfd1&qualityPreset=high&outputFormat=vrml Primary somatosensory area, barrel field, layer 1,
- http://www.3dbar.org:8080/getReconstruction?cafDatasetName=aba2011&structureName=SSp-bfd2Slash3&qualityPreset=high&outputFormat=vrml Primary somatosensory area, barrel field, layer 2/3,
- http://www.3dbar.org:8080/getReconstruction?cafDatasetName=aba2011&structureName=SSp-bfd4&qualityPreset=high&outputFormat=vrml Primary somatosensory area, barrel field, layer 4,
- http://www.3dbar.org:8080/getReconstruction?cafDatasetName=aba2011&structureName=SSp-bfd5&qualityPreset=high&outputFormat=vrml Primary somatosensory area, barrel field, layer 5,
- http://www.3dbar.org:8080/getReconstruction?cafDatasetName=aba2011&structureName=SSp-bfd6a&qualityPreset=high&outputFormat=vrml Primary somatosensory area, barrel field, layer 6a,
- http://www.3dbar.org:8080/getReconstruction?cafDatasetName=aba2011&structureName=SSp-bfd6b&qualityPreset=high&outputFormat=vrml Primary somatosensory area, barrel field, layer 6b.
Download also a model of a of the barrel cortex collumn . Unwrap downloaded archives.
Visualisation
Run http://www.paraview.org ParaView software. Open downloaded *.wrl and *.vtk files. Click the Apply button (in the tab Properties). Loaded models.
In the tab Properties set Styling: Opacity to 0.1 for scene_grey.wrl model. For every scene_SSp_bfd*.wrl model set Styling: Opacity to 0.3, then change Coloring from VRMLColor to Solid Color. Click Coloring: Edit and select color to:
- Red = 250, Green: 245, Blue: 255 for scene_SSp_bfd1.wrl,
- Red = 153, Green: 163, Blue: 255 for scene_SSp_bfd2Slash3.wrl,
- Red = 74, Green: 77, Blue: 128 for scene_SSp_bfd4.wrl,
- Red = 171, Green: 177, Blue: 255 for scene_SSp_bfd5.wrl,
- Red = 145, Green: 149, Blue: 213 for scene_SSp_bfd6a.wrl,
- Red = 177, Green: 170, Blue: 255 for scene_SSp_bfd6b.wrl.
- 1 - Open Grayscale Image... - Tutorial: How to use labeled volumes?
- 2 - Choose NIfTI volume you extracted - Tutorial: How to use labeled volumes?
- 4 - Choose 'Segmentation', then 'Load from image' - Tutorial: How to use labeled volumes?
- 5 - Select the same NIfTI file - Tutorial: How to use labeled volumes?
- 7 - "Segmentation", "Load Label Descriptions..." - Tutorial: How to use labeled volumes?
- 8 - Select file with the lookup table - Tutorial: How to use labeled volumes?
- 9 - - Tutorial: How to use labeled volumes?
- 10 - Click 'update mesh' button - Tutorial: How to use labeled volumes?
- 11 - "Segmentation", "Export As Surface Mesh" - Tutorial: How to use labeled volumes?
- 12 - - Tutorial: How to use labeled volumes?
- 13 - Downloading labeled volume from 'Atlas Details' tab - Tutorial: How to use labeled volumes?
- 14 - Downloading labeled volume from 'Live preview' tab - Tutorial: How to use labeled volumes?
- 15 - You have to be logged in in order to access the Custom Reconstruction Wizzard. Structures loaded in Live preview window are automatically transferred to the reconstruction wizard. - Accessing the Custom Reconstruction Wizzard
- 16 - Accessing the reconstruction wizzard from the Reconstructions tab. - Accessing the Custom Reconstruction Wizzard
- 17 - Visualisation01 - Loaded models.
- 18 - Visualisation02 - Color and opacity settings.
- 19 - Visualisation03 - Voltage to color mapping.
- 20 - Visualisation04 - The transformation filter.
- 21 - Visualisation05.png - A complete scene.
- 22 - Visualisation06.png - The complete scene at another viewpoint.
- 23 - Visualisation07.png - The complete scene - focus on the model of barrel cortex column.
Attachments
-
framedata0051.vtk.zip
(4.3 MB) -
added by jkowalski 11 years ago.
A collumn of the barrel cortex.