14 | | -h, --help show this help message and exit |
15 | | -g GENERATESUBSTRUCTURES, --generateSubstructures=GENERATESUBSTRUCTURES |
16 | | maximum level of substructures (in the structure tree) |
17 | | to be generated; default: 0 |
18 | | -d VOXELDIMENSIONS, --voxelDimensions=VOXELDIMENSIONS |
19 | | voxel size (in units defined in given dataset) in slide plane |
20 | | and in plane perpendicular to the slides, consecutively. |
21 | | -e EXPORTDIR, --exportDir=EXPORTDIR |
22 | | the path to a directory for reconstructions |
23 | | -p PIPELINE, --usePipeline=PIPELINE |
24 | | the path to a custom pipeline definition |
25 | | -v CAMERA, --useViewport=CAMERA |
26 | | the direction vector from the center of the scene to |
27 | | the camera position |
28 | | --exportToWindow, --show |
29 | | the reconstruction is displayed to the user |
30 | | --composite perform a reconstruction of the structure as a scene |
31 | | composed of the reconstructions of the basic |
32 | | substructures in the hierarchy tree (up to the maximum |
33 | | given tree depth, see -g switch) |
34 | | --includeBrainOutline |
35 | | Includes additional translucent brain outline to the |
36 | | reconstructions. Applies only when exporting to VRML, |
37 | | X3D, screenshot or thumbnail. |
| 15 | --version show program's version number and exit |
| 16 | -h, --help show this help message and exit |
| 17 | -g GENERATESUBSTRUCTURES, --generateSubstructures=GENERATESUBSTRUCTURES |
| 18 | maximum level of substructures (in the structure tree) |
| 19 | to be generated; defaults to 0 |
| 20 | -d VOXELDIMENSIONS, --voxelDimensions=VOXELDIMENSIONS |
| 21 | voxel size [mm] (in coronal plane, along anterior- |
| 22 | posterior axis) |
| 23 | -e EXPORTDIR, --exportDir=EXPORTDIR |
| 24 | the path to a directory for reconstructions |
| 25 | -p PIPELINE, --usePipeline=PIPELINE |
| 26 | the path to a custom pipeline definition |
| 27 | -a CAMERAMOVEMENTANGLES, --cameraMovementAngles=CAMERAMOVEMENTANGLES |
| 28 | camera movement angles (azimuth, elevation, roll) |
| 29 | -b BACKGROUND, --background=BACKGROUND |
| 30 | RGB background colourcomponents (within 0.0-255.0 |
| 31 | range) |
| 32 | --exportToWindow, --show |
| 33 | the reconstruction is displayed to the user |
| 34 | --composite perform a reconstruction of the structure as a scene |
| 35 | composed of the reconstructions of the basic |
| 36 | substructures in the hierarchy tree (up to the maximum |
| 37 | given level) |
| 38 | --includeBrainOutline |
| 39 | Includes additional translucent brain outline to the |
| 40 | reconstructions. Applies only when exporting to VRML, |
| 41 | X3D or thumbnail. |
| 42 | --ignoreBoundingBox Overrides bounding box calculation - bounding |
| 43 | box will be always equal to hierarchy root element |
| 44 | bounding box. Volumes for all structures will always |
| 45 | have the same size and origin. This feature increases |
| 46 | memory usage and reconstruction time. |
39 | | Output Format Options: |
40 | | --exportToX3d exports as X3D scene |
41 | | --exportToVRML exports as VRML scene |
42 | | --exportToVTKPolydata |
43 | | exports as vtkPolyData |
44 | | --exportToVolume exports as vtkStructuredPoints |
45 | | --exportToNifti exports as NIfTI file |
46 | | --exportToNumpy exports as NumPy array |
47 | | --exportScreenshot saves screenshot as an PNG image |
48 | | --exportThumbnail saves scaled screenshot as an PNG image |
| 48 | Output Format Options: |
| 49 | --exportToX3d exports as X3D scene |
| 50 | --exportToVRML exports as VRML scene |
| 51 | --exportToPOVRay exports to POV-Ray |
| 52 | --exportToVTKPolydata |
| 53 | exports as VTKpolyMesh |
| 54 | --exportToVolume exports as VTKstructGrid |
| 55 | --exportToNiftii exports as Niftii file |
| 56 | --exportToNumpy exports as Numpy array |
| 57 | --exportScreenshot saves screenshot as an PNG image |
| 58 | --exportThumbnail saves scaled screenshot as an PNG image |